Compare any two graphics cards:
GeForce GTX 470 vs GeForce GTX 570
IntroThe GeForce GTX 470 comes with a GPU clock speed of 607 MHz, and the 1280 MB of GDDR5 RAM is set to run at 837 MHz through a 320-bit bus. It also features 448 SPUs, 56 TAUs, and 40 Raster Operation Units.Compare those specs to the GeForce GTX 570, which makes use of a 40 nm design. nVidia has set the core frequency at 732 MHz. The GDDR5 RAM runs at a speed of 950 MHz on this specific model. It features 480 SPUs as well as 60 TAUs and 40 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 570 should be just a bit faster than the GeForce GTX 470 in general. (explain)
Texel RateThe GeForce GTX 570 is a lot (about 29%) more effective at AF than the GeForce GTX 470. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 570 is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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